Trend 3 - Digital Game Based Learning (DGBL)
Article
Resource
This Teacher’s Corner resource examines how digital game-based learning can turn students’ interest in video games into meaningful English practice. It offers accessible ways for teachers, including non-gamers, to use game reviews, podcasts, fanfiction, and machinima to develop language, creativity, and communication skills.
Downloadable Resources
| File | Format | Size | Download |
|---|---|---|---|
| week_3_-_dgbl.pdf | 496.3kb | Download |
Teacher's Corner: Education Trends and Issues in the World Today
This month in the Teacher’s Corner, we will explore four educational approaches designed to provide students more opportunities to apply, analyze, evaluate, and create in the classroom. This week, learn how to incorporate the 21st Century Skills into the English language classroom.