Video Games: The New Media Literacy

Activity
Resource
An illustration shows a desktop computer, tablet, and smartphone.

This resource examines video games as interactive media that respond to player choices and create opportunities for experience-based learning. Teachers consider ways to use games for language practice, collaboration, critical thinking, and media literacy.

Tags:

Teachers Technology in Teaching Integrated Skills Technology Games Critical Thinking Storytelling
An illustration shows a desktop computer, tablet, and smartphone.

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week_2_-_video_games.pdf pdf 107.89kb Download
An illustration shows a desktop computer, tablet, and smartphone.

Teacher's Corner: Technology

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