Livening Up College English Classes with Games
Article
Resource
This article discusses the use of games in teaching college-level English as a second language (ESL) classes. It describes how teachers can use games such as Taboo to change the direction of teaching from being teacher-centered to student-centered. The article addresses problems such as classroom management and the time spent adapting or creating games and presents useful tips for teachers to consider related to the use of games as a teaching tool.
Author:
Emerita P. Cervantes
Downloadable Resources
| File | Format | Size | Download |
|---|---|---|---|
| 09-47-3-d.pdf | 223.76kb | Download |
English Teaching Forum 2009, Volume 47, Number 3
The feature article focuses on Virginia, The Old Dominion, and a companion lesson plan is titled “Virginia: Jamestown and Its People.” Other articles in this issue explore literary analysis in the EFL classroom, English instruction for the tourist industry, livening up college English classes with g